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AI Insights · Timothy · October 2025

Top 5 Paid Games Performance in Australia Q3 2025

Explore the performance trends of the top 5 paid games on a unified platform in Australia during Q3 2025, with insights from Sensor Tower.

Top 5 Paid Games Performance in Australia Q3 2025

In the third quarter of 2025, the performance of the top 5 paid games on a unified platform in Australia showed varied trends in weekly revenue, downloads, and active users, according to Sensor Tower data.

Minecraft: Dream it, Build it! by Mojang experienced fluctuations in weekly revenue, peaking at about $74K in early July and closing the quarter around $64K. Weekly downloads saw a gradual decline from 4.3K to 3.5K, while active users decreased from 42.8K to 29.7K.

Ninja Kiwi's Bloons TD 6 maintained consistent weekly revenue, averaging around $6K, with downloads slightly declining from 2.4K to 1.8K. Meanwhile, active users dropped from 32K to 27.3K.

Balatro from Playstack Ltd saw a steady decrease in weekly revenue from $5.9K to $4K. Downloads remained stable, averaging around 600, and active users decreased from 9K to 6.4K.

Stardew Valley by ConcernedApe showed modest revenue growth, ending the quarter at $2.7K. Downloads remained around 500-600, with active users slightly increasing from 1.9K to 2.1K.

Finally, Plague Inc. by Ndemic Creations saw a decline in revenue from $2.2K to $1.3K. Downloads decreased from 1.5K to about 1K, while active users fluctuated, peaking at 6.8K before dropping to 4.5K.

For more detailed insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025